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![]() ![]() Finally, its ultimate skill is great at grinding through bosses. Lastly, it can nuke Dwarven Berserkers throughout the second floor. In case of an emergency, it can use Greatest Trick to swap with a nearly dead Golem and let it heal a bit. Getting back HP and permanent mana is pretty strong, a high dodge rate means the Shade will survive a few rounds of mages or crossbowmen trying to take it out, and it counter-attacks for free whenever it's attacked. The Shade offers some utility, magic damage, enemy repositioning that blinds, and self-heal. You can also use them to push back the enemy frontline with one of their upgraded skills, and their ult deals decent physical damage with a chance of a game-changing stun. Turn 1, Shade uses his stance skill to move back one space, give everyone damage reduction, and fire stressing shots to whittle down the ward stacks of any attackers, so it's effectively your backline after the first turn.ĭouble Bone Golems can put out a lot of armor and self-healing when you need to play defensively, and their actual damage output is pretty good. Mummy, Shade, Bone Golem, Bone Golem got me through GAW and Endless Rise. ![]()
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